A trailer and a new game! It was a busy semester.

So, another long wait and another post after several months. I’m not good at this blogging thing, am I? But, that’s okay, because I’ve got two things to share.

First, as some of you already know, there’s a trailer out on my YouTube channel for a new game that I’ve made for my Intermediate Game Design class at USC. Heh, I actually have a video on my channel now. How weird is that? Anyway, I have to mention that I did not create the trailer, but I did have a little bit of input. Not much though, because I was really busy coding the darn thing. So, if you haven’t yet seen the trailer, here’s a link to it.

Okay, now that you’ve seen the trailer (you have seen it, right?) I’ll get right to the game itself. It’s a 3D room escape-like game built in Unity. The story behind the game is that of a person vacationing in southern Japan, who suddenly blacks out while hiking in the woods near some mountains and wakes up in a locked building. It’s up to the player to find a way out.

I’ve built versions for Windows and Mac, so there shouldn’t be a problem… unless you use Linux. But I can make a Linux build if anyone wants that, so no problems! Anyway, here’s links to the game so you can try it out yourself. There’s no installation; you can unzip the file and double-click the *.exe to start.

Shades of the Past – Windows

Shades of the Past – Mac

There you have it. My first real game, albeit not a game for commercial release. I’m not that far along yet. One day soon, I’ll be able to release my first commercial game, for in the meantime, please enjoy this game that I’ve just finished.

I’m also considering putting up the one I was working on for ITP 380 – Video Game Programming, which was built using Unreal Engine 4.10.4, but there are a few final tweaks I’d like to make before I’d feel comfortable showing it off. Maybe in a couple of months or so, I guess. I mean, I’d hate to have done all that work and not let anyone try it out, right? What would be the point of that?

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