This is the first networked game I created using the Unity game engine. It’s basically Pong, but the paddles can fire bullets at each other. Once your paddle loses all its health, it’s disabled for a few seconds, making it easy for your opponent to score.
This game you can’t play by yourself. It needs a second copy open, either on the same machine or another machine in the same network in order to work. I haven’t tested online play, since that wasn’t a requirement of the assignment I created this game for, so I don’t know if it works properly or not. Still, from what I’ve been told from those who’ve played the game, it’s still pretty fun to play, even if it’s only the equivalent of local multiplayer.
Anyway, if you want to give it a try, you are free to download and have at it. Enjoy!